
#define kSoundURLName         @"sound.bundle"
#define kBgMusicURLName       @"bg_music.mp3"

#define kSoundLaunchClickName @"000-click.mp3"
#define kSoundLaunchBoum      @"14_bombExplod.mp3"
#define kSoundLaunchBoum2     @"22_inTheOcean.mp3"

#define kSoundCliclName       @"click.mp3"
#define kSoundUnlock          @"chain_drop.mp3"
#define kSoundNewShow         @"new_pop.mp3"
#define kSoundPrepaerTitle(n) [NSString stringWithFormat:@"drop_title_%d.mp3", n]

#define kSoundReadyGoName     @"ready_go.mp3"
#define kSoundSelectedStage   @"stage_ready.mp3"

#define kSoundNewRecordName1  @"hiScore02.mp3"
#define kSoundNewRecordName2  @"hiScore01.mp3"
#define kSoundSName           @"getGradeS.mp3"
#define kSoundScroeNormalName @"normalScore.mp3"
#define kSoundFailScreamName  @"failShout.mp3"
#define kSoundFailDropName    @"failDrop.mp3"
#define kSoundcageDropName    @"cageDrop.mp3"
#define kSoundOutName         @"instantFail01.mp3"
#define kSoundEnenName        @"instantFail02.mp3"
#define kSoundZhangNeiName    @"instantFail03.mp3"
#define kSoundGrilMoanName    @"instantFail04.mp3"
#define kSoundOutSpoonName    @"whistle.mp3"
#define kSoundMoanName(n)     [NSString stringWithFormat:@"instantFail0%d.mp3", n]

//state
#define kSoundOKName      @"okay.mp3"
#define kSoundGoodName   @"good.mp3"
#define kSoundGreatName  @"great.mp3"
#define kSoundPerfectName    @"perfect.mp3"

//stage01
#define kSoundFeatherClickName @"tap.mp3"

//stage02
#define kSoundAppearSoundName @"09_throw.mp3"
#define kSoundRightSoundName @"09_right.mp3"
#define kSoundWrongSoundName @"09_wrong.mp3"

//stage03
#define kSoundWheezeSoundName @"23_drip.mp3"
#define kSOundNoitSoundName   @"23_snore.mp3"

//stage04
#define kSoundStage04Name     @"05_toiletflush.mp3"
#define kSoundGoUpstairs      @"03_fall.mp3"
#define kSoundWaterName       @"18_water.mp3"
#define kSoundFailToJumpName  @"22_failToJump.mp3"

// stage05
#define kSoundArrivalName     @"03_arrival.mp3"

// stage06
#define kSoundScreamName  @"19_scream.mp3"
#define kSoundSlapName @"19_slap.mp3"

// stage07
#define kSoundGunName @"04_gun.mp3"
#define kSoundReloadName @"04_reload.mp3"

// stage08
#define kSoundSayOKName @"02_ok.mp3"
#define kSoundTakePhotoName @"02_takePhoto.mp3"

// stage09
#define kSoundCountDownName @"WeaponBlink.mp3"
#define kSoundKaChaName @"14_clickTheBomb.mp3"
#define kSountAlertName @"14_beforeExplod.mp3"
#define kSoundPaName @"18_jumpMix.mp3"

// stage10
#define kSoundCorrectName @"08_ansCorrect.mp3"
#define kSoundJackpotStop @"08_jackpotStop.mp3"
#define kSoundRollingName @"08_rolling.mp3"
#define kSoundRollingName2 @"08_rolling2.mp3"

// stage11
#define kSoundWriteName @"13_chalkboard.mp3"

// stage12
#define kSoundEggHitName @"01_eggHit.mp3"
#define kSoundEggYearName @"01_yeah.mp3"

// stage14
#define kSoundDogbarkOnceName @"16_dogbark01.mp3"
#define kSoundDogbarkTwoName @"16_dogbark02.mp3"

// stage15
#define kSoundDropWaterName @"18_water.mp3"
#define kSoundJumpMixName @"18_jumpMix.mp3"

// stage16
#define kSoundManDownName @"21_down.mp3"
#define kSoundManUpName @"21_up.mp3"

// stage18
#define kSoundDealName @"20_deal.mp3"
#define kSoundClickAnsName @"20_clickAns.mp3"

// stage19
#define kSoundCatchFishName @"06_catchFish.mp3"
#define kSoundReelinName @"06_reelin.mp3"

// stage20
#define kSoundRollDiceName @"10_rollDice.mp3"

// stage22
#define kSoundFart01Nmae @"24_fart01.mp3"
#define kSoundFart02Name @"24_fart02.mp3"
#define kSoundFart03Name @"24_fart03.mp3"

// stage23
#define kSoundBusPassName @"12_busPassBy.mp3"

